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Lecture Computer graphics - Lesson 18: 3-D transformations II
Lecture Computer graphics - Lesson 18: 3-D transformations II. The main topics covered in this chapter include: rotation and normalization, rotating a point, column vector representation, rotation homogeneous coordinates, roll around z-axis, matrix representations, composite transformation,...
85 p dthu 20/06/2023 36 0
Từ khóa: Lecture Computer graphics, Bài giảng Đồ họa máy tính, Computer graphics, 3-D transformations, Column vector representation, Homogeneous coordinates
Lecture Computer graphics - Lesson 17: 3-D transformations I
Lecture Computer graphics - Lesson 17: 3-D transformations I. The main topics covered in this chapter include: definition of a 3d point, distance between two 3d points, pythagorus theorem, definition of a 3d vector, finding unit vector, 3D vector addition, operations between points and vectors,...
47 p dthu 20/06/2023 33 0
Từ khóa: Lecture Computer graphics, Bài giảng Đồ họa máy tính, Computer graphics, 3-D transformations, Pythagorus theorem, Homogeneous coordinates
Lecture Computer graphics - Lesson 12: 2D transformations II
Lecture Computer graphics - Lesson 12: 2D transformations II. The main topics covered in this chapter include: homogeneous coordinates, translation with homogeneous coordinates, rotation with homogeneous coordinates, scaling with homogeneous coordinates, composite transformations, composite rotations,...
33 p dthu 20/06/2023 36 0
Từ khóa: Lecture Computer graphics, Bài giảng Đồ họa máy tính, Computer graphics, 2D transformations, Homogeneous coordinates, Composite transformations
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